


The World through a simple command, and the Z button. Super Moves now work similarly to they do in Capcom Vs. Also, every moveset will be explained through a readme in each character's folder. Constructive criticism would be much appreciated. Also I'm new to the whole MUGEN scene, at least publicly, and these are my first officially released edits. So don't expect any major edits like something you'd get out of Gladiacloud. Keep in mind that these edits are not made with typical MUGEN conventions in mind, but are rather supposed to be adding onto what was already present, and they are each balanced off of each other. So I figured I'd try to add some new things to spice them up for the new age! So I've always found MUGENHunter's Sonic characters to be a guilty pleasure despite their oddities, but they certainly haven't aged well. Just make sure I'm mentioned somehow.Īnyways. If you wanna put them elsewhere that's okay I guess, I'm not your parent. About ten characters.Īnd they're exclusive to the Multiverse! At least, upon release. Unfortunately, it isn't with a Spider-Man.īut it is with some major edits that I've been working on. So, too ashamed to tell the guy who asked me to do that, I absconded to the shadows and returned to lurking, ignoring any and all emails sent my way. Then I was given a Spider-Man to fix, but I wasn't really all that interested in the project since the MUGEN world already has about forty thousand Spider-Men (almost as much as the Marvel world), and I'm pretty happy with most of them, so. So I did an edit of Chuchoryu's Suited Samus a loooong time ago, and I said that I would do edits.
